Released July 2011 .
My duties on this project included -
Creating Environment Art from provided concept images.
Prototyping and implementing Lighting System using Mental Ray.
Creating Havok animations.
Creating Havok destroyable objects.
Creating Particle systems.
Gameplay scripting.
Creating Benchmark assets/lighting for outsourcing companies.
Integrating outsourcing assets into game.
Warhammer 40,000: Kill Team Announcement Trailer